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UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UVirtualTexturePoolConfig { constexpr auto DefaultSizeInMegabyte = 0x28; // int32_t constexpr auto Pools = 0x30; // TArray<FVirtualTextureSpacePoolConfig> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UVirtualTexturePoolConfig { public const byte DefaultSizeInMegabyte = 0x28; // int32_t public const byte Pools = 0x30; // TArray<FVirtualTextureSpacePoolConfig> } } }