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UObject
Bounds of the volume in local space.
The intensity with which to multiplie vectors in this field.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UVectorField { constexpr auto Bounds = 0x28; // FBox constexpr auto Intensity = 0x44; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UVectorField { public const byte Bounds = 0x28; // FBox public const byte Intensity = 0x44; // float } } }