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UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UVariantSet { constexpr auto DisplayText = 0x28; // FText constexpr auto bExpanded = 0x58; // bool constexpr auto Variants = 0x60; // TArray<UVariant*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UVariantSet { public const byte DisplayText = 0x28; // FText public const byte bExpanded = 0x58; // bool public const byte Variants = 0x60; // TArray<UVariant*> } } }