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Classes

UVRNotificationsComponent

UActorComponent > UObject

Copyright Epic Games, Inc. All Rights Reserved. VRNotificationsComponent.h: Component to handle receiving notifications from VR HMD

Member Type Offset Share
HMDTrackingInitializingAndNeedsHMDToBeTrackedDelegate

This will be called on Morpheus if the HMD starts up and is not fully initialized (in NOT_STARTED or CALIBRATING states).

FMulticastInlineDelegate 0xb0
HMDTrackingInitializedDelegate

This will be called on Morpheus when the HMD is done initializing and therefore reprojection will start functioning.

FMulticastInlineDelegate 0xc0
HMDRecenteredDelegate

This will be called when the application is asked for VR headset recenter.

FMulticastInlineDelegate 0xd0
HMDLostDelegate

This will be called when connection to HMD is lost.

FMulticastInlineDelegate 0xe0
HMDReconnectedDelegate

This will be called when connection to HMD is restored.

FMulticastInlineDelegate 0xf0
HMDConnectCanceledDelegate

This will be called when the user declines to connect the HMD when prompted to do so by a system dialog. (PS4 Only)

FMulticastInlineDelegate 0x100
HMDPutOnHeadDelegate

This will be called when the HMD detects that it has been put on by a player.

FMulticastInlineDelegate 0x110
HMDRemovedFromHeadDelegate

This will be called when the HMD detects that it has been taken off by a player (disconnecting the hmd also causes it to register as taken off).

FMulticastInlineDelegate 0x120
VRControllerRecenteredDelegate

This will be called when the VR system recenters a controller.

FMulticastInlineDelegate 0x130