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UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UTireConfig { constexpr auto FrictionScale = 0x30; // float constexpr auto TireFrictionScales = 0x38; // TArray<FTireConfigMaterialFriction> } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UTireConfig { public const byte FrictionScale = 0x30; // float public const byte TireFrictionScales = 0x38; // TArray<FTireConfigMaterialFriction> } } }