UBaseMediaSource > UMediaSource > UObject
Base class for media sources that can be synchronized with the engine's timecode.
Member | Type | Offset | Share |
---|---|---|---|
bUseTimeSynchronization
Synchronize the media with the engine's timecode. |
bool | 0x88 | |
FrameDelay
When using Time Synchronization, how many frame back should it read. |
int32_t | 0x8c | |
TimeDelay
When not using Time Synchronization, how far back it time should it read. |
double | 0x90 |