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Classes

UTimeSynchronizableMediaSource

UBaseMediaSource > UMediaSource > UObject

Base class for media sources that can be synchronized with the engine's timecode.

Member Type Offset Share
bUseTimeSynchronization

Synchronize the media with the engine's timecode.

bool 0x88
FrameDelay

When using Time Synchronization, how many frame back should it read.

int32_t 0x8c
TimeDelay

When not using Time Synchronization, how far back it time should it read.

double 0x90