UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject
TextureRenderTargetCube Cube render target texture resource. This can be used as a target for rendering as well as rendered as a regular cube texture resource.
Member | Type | Offset | Share |
---|---|---|---|
SizeX
The width of the texture. |
int32_t | 0xc0 | |
ClearColor
The color the texture is cleared to |
FLinearColor | 0xc4 | |
OverrideFormat
The format of the texture data. |
EPixelFormat | 0xd4 | |
bHDR : 1 | char | 0xd5 | |
bForceLinearGamma : 1 | char | 0xd5 |