Member | Type | Offset | Share |
---|---|---|---|
LightingGuid | FGuid | 0x48 | |
LODBias
A bias to the index of the top mip level to use. |
int32_t | 0x58 | |
CompressionSettings
Compression settings to use when building the texture. |
TextureCompressionSettings | 0x5c | |
Filter
The texture filtering mode to use when sampling this texture. |
TextureFilter | 0x5d | |
MipLoadOptions
The texture mip load options. |
ETextureMipLoadOptions | 0x5e | |
LODGroup
Texture group this texture belongs to |
TextureGroup | 0x5f | |
SRGB : 1 | char | 0x60 | |
bNoTiling : 1 | char | 0x60 | |
VirtualTextureStreaming : 1 | char | 0x60 | |
CompressionYCoCg : 1 | char | 0x60 | |
bAsyncResourceReleaseHasBeenStarted : 1 | char | 0x60 | |
AssetUserData
Array of user data stored with the asset |
TArray<UAssetUserData*> | 0x68 |