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UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace USpectatorBeaconState { constexpr auto SessionName = 0x28; // FName constexpr auto NumConsumedReservations = 0x30; // int32_t constexpr auto MaxReservations = 0x34; // int32_t constexpr auto bRestrictCrossConsole = 0x38; // bool constexpr auto Reservations = 0x40; // TArray<FSpectatorReservation> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class USpectatorBeaconState { public const byte SessionName = 0x28; // FName public const byte NumConsumedReservations = 0x30; // int32_t public const byte MaxReservations = 0x34; // int32_t public const byte bRestrictCrossConsole = 0x38; // bool public const byte Reservations = 0x40; // TArray<FSpectatorReservation> } } }