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UObject
Child submixes to this sound mix.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace USoundSubmixBase { constexpr auto ChildSubmixes = 0x28; // TArray<USoundSubmixBase*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class USoundSubmixBase { public const byte ChildSubmixes = 0x28; // TArray<USoundSubmixBase*> } } }