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Classes

USoundCue

USoundBase > UObject

The behavior of audio playback is defined within Sound Cues.

Member Type Offset Share
bPrimeOnLoad : 1 char 0x160
FirstNode USoundNode* 0x168
VolumeMultiplier

Base volume multiplier

float 0x170
PitchMultiplier

Base pitch multiplier

float 0x174
AttenuationOverrides

Attenuation settings to use if Override Attenuation is set to true

FSoundAttenuationSettings 0x178
SubtitlePriority float 0x518
bOverrideAttenuation : 1 char 0x520
bExcludeFromRandomNodeBranchCulling : 1 char 0x520
CookedQualityIndex int32_t 0x524
bHasPlayWhenSilent : 1 char 0x528