ULocalLightComponent > ULightComponent > ULightComponentBase > USceneComponent > UActorComponent > UObject
A light component which emits light from a single point equally in all directions.
Member | Type | Offset | Share |
---|---|---|---|
bUseInverseSquaredFalloff : 1 | char | 0x338 | |
LightFalloffExponent
Controls the radial falloff of the light when UseInverseSquaredFalloff is disabled. |
float | 0x33c | |
SourceRadius
Radius of light source shape. |
float | 0x340 | |
SoftSourceRadius
Soft radius of light source shape. |
float | 0x344 | |
SourceLength
Length of light source shape. |
float | 0x348 |