Member | Type | Offset | Share |
---|---|---|---|
ImpactThreshold
How hard an impact must be to trigger effect/sound |
float | 0x28 | |
ImpactReFireDelay
Min time between effect/sound being triggered |
float | 0x2c | |
DefaultImpactSound
Sound to play |
USoundBase* | 0x30 | |
LastImpactSoundTime
Time since last impact sound |
float | 0x38 |