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UActorComponent > UObject

PawnNoiseEmitterComponent tracks noise event data used by SensingComponents to hear a Pawn. This component is intended to exist on either a Pawn or its Controller. It does nothing on network clients.

Member Type Offset Share
bAIPerceptionSystemCompatibilityMode : 1 char 0xb0

Most recent noise made by this pawn not at its own location.

FVector 0xb4

After this amount of time, new sound events will overwrite previous sounds even if they are not louder (allows old sounds to decay)

float 0xc0
LastRemoteNoiseVolume float 0xc4
LastRemoteNoiseTime float 0xc8
LastLocalNoiseVolume float 0xcc
LastLocalNoiseTime float 0xd0