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UPawnAction > UObject

Member Type Offset Share
GoalActor AActor* 0x98
GoalLocation FVector 0xa0
AcceptableRadius float 0xac

"None" will result in default filter being used

UNavigationQueryFilter* 0xb0
bAllowStrafe : 1 char 0xb8
bFinishOnOverlap : 1 char 0xb8
bUsePathfinding : 1 char 0xb8
bAllowPartialPath : 1 char 0xb8
bProjectGoalToNavigation : 1 char 0xb8
bUpdatePathToGoal : 1 char 0xb8
bAbortChildActionOnPathChange : 1 char 0xb8