Disclaimer If you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)
UParticleModuleLocationBase > UParticleModule > UObject
namespace Offsets { namespace Classes { // Inheritance: UParticleModuleLocationBase > UParticleModule > UObject namespace UParticleModuleLocationPrimitiveTriangle { constexpr auto StartOffset = 0x30; // FRawDistributionVector constexpr auto Height = 0x78; // FRawDistributionFloat constexpr auto Angle = 0xa8; // FRawDistributionFloat constexpr auto Thickness = 0xd8; // FRawDistributionFloat } } }
public static class Offsets { public static class Classes { // Inheritance: UParticleModuleLocationBase > UParticleModule > UObject public static class UParticleModuleLocationPrimitiveTriangle { public const byte StartOffset = 0x30; // FRawDistributionVector public const byte Height = 0x78; // FRawDistributionFloat public const byte Angle = 0xa8; // FRawDistributionFloat public const byte Thickness = 0xd8; // FRawDistributionFloat } } }