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Classes

UObjectLibrary

UObject

Class that holds a library of Objects

Member Type Offset Share
ObjectBaseClass

Class that Objects must be of.

UObject* 0x28
bHasBlueprintClasses

True if this library holds blueprint classes, false if it holds other objects

bool 0x30
Objects

List of Objects in library

TArray<UObject*> 0x38
WeakObjects

Weak pointers to objects

TArray<TWeakObjectPtr<UObject>> 0x48
bUseWeakReferences

If this library should use weak pointers

bool 0x58
bIsFullyLoaded

True if we've already fully loaded this library, can't do it twice

bool 0x59