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UMovieSceneSection > UMovieSceneSignedObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject namespace UMovieSceneCameraAnimSection { constexpr auto AnimData = 0xe0; // FMovieSceneCameraAnimSectionData constexpr auto CameraAnim = 0x100; // UCameraAnim* constexpr auto PlayRate = 0x108; // float constexpr auto PlayScale = 0x10c; // float constexpr auto BlendInTime = 0x110; // float constexpr auto BlendOutTime = 0x114; // float constexpr auto bLooping = 0x118; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject public static class UMovieSceneCameraAnimSection { public const byte AnimData = 0xe0; // FMovieSceneCameraAnimSectionData public const UInt16 CameraAnim = 0x100; // UCameraAnim* public const UInt16 PlayRate = 0x108; // float public const UInt16 PlayScale = 0x10c; // float public const UInt16 BlendInTime = 0x110; // float public const UInt16 BlendOutTime = 0x114; // float public const UInt16 bLooping = 0x118; // bool } } }