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Classes

UMeshComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

MeshComponent is an abstract base for any component that is an instance of a renderable collection of triangles.

Member Type Offset Share
OverrideMaterials

Per-Component material overrides.

TArray<UMaterialInterface*> 0x408
bEnableMaterialParameterCaching : 1 char 0x428