UPrimitiveComponent > USceneComponent > UActorComponent > UObject
MeshComponent is an abstract base for any component that is an instance of a renderable collection of triangles.
Member | Type | Offset | Share |
---|---|---|---|
OverrideMaterials
Per-Component material overrides. |
TArray<UMaterialInterface*> | 0x408 | |
bEnableMaterialParameterCaching : 1 | char | 0x428 |