Member | Type | Offset | Share |
---|---|---|---|
Position
2 to 3 dimensional vector |
FExpressionInput | 0x40 | |
NoiseFunction
Noise function, affects performance and look |
EVectorNoiseFunction | 0x54 | |
Quality
For noise functions where applicable, lower numbers are faster and lower quality, higher numbers are slower and higher quality |
int32_t | 0x58 | |
bTiling : 1 | char | 0x5c | |
TileSize
How many units in each tile (if Tiling is on) For Perlin noise functions, Tile Size must be a multiple of three |
uint32_t | 0x60 |