Member | Type | Offset | Share |
---|---|---|---|
A
1 to 4 dimensional vector, should be the same type as B |
FExpressionInput | 0x40 | |
B
1 to 4 dimensional vector, should be the same type as A |
FExpressionInput | 0x54 | |
Radius
In the units that A and B are measured, if not hooked up the internal constant is used |
FExpressionInput | 0x68 | |
Hardness
0..1 for the range of 0% to 100%, if not hooked up the internal constant is used |
FExpressionInput | 0x7c | |
AttenuationRadius
In the unit that A and B are measured |
float | 0x90 | |
HardnessPercent
In percent 0%=soft .. 100%=hard |
float | 0x94 |