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UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionShaderStageSwitch { constexpr auto PixelShader = 0x40; // FExpressionInput constexpr auto VertexShader = 0x54; // FExpressionInput } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionShaderStageSwitch { public const byte PixelShader = 0x40; // FExpressionInput public const byte VertexShader = 0x54; // FExpressionInput } } }