UMaterialExpressionCustomOutput > UMaterialExpression > UObject
Material output expression for writing to a runtime virtual texture.
Member | Type | Offset | Share |
---|---|---|---|
BaseColor
Input for Base Color to output to virtual texture. |
FExpressionInput | 0x40 | |
Specular
Input for Specular to output to virtual texture. |
FExpressionInput | 0x54 | |
Roughness
Input for Roughness to output to virtual texture. |
FExpressionInput | 0x68 | |
Normal
Input for Surface Normal to output to virtual texture. |
FExpressionInput | 0x7c | |
WorldHeight
Input for World Height to output to virtual texture. |
FExpressionInput | 0x90 | |
Opacity
Input for Opacity value used for blending to virtual texture. |
FExpressionInput | 0xa4 | |
Mask
Input for Mask to output to virtual texture. |
FExpressionInput | 0xb8 |