Disclaimer If you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)
UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionRotateAboutAxis { constexpr auto NormalizedRotationAxis = 0x40; // FExpressionInput constexpr auto RotationAngle = 0x54; // FExpressionInput constexpr auto PivotPoint = 0x68; // FExpressionInput constexpr auto Position = 0x7c; // FExpressionInput constexpr auto Period = 0x90; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionRotateAboutAxis { public const byte NormalizedRotationAxis = 0x40; // FExpressionInput public const byte RotationAngle = 0x54; // FExpressionInput public const byte PivotPoint = 0x68; // FExpressionInput public const byte Position = 0x7c; // FExpressionInput public const byte Period = 0x90; // float } } }