Disclaimer If you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)
UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionPreviousFrameSwitch { constexpr auto CurrentFrame = 0x40; // FExpressionInput constexpr auto PreviousFrame = 0x54; // FExpressionInput } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionPreviousFrameSwitch { public const byte CurrentFrame = 0x40; // FExpressionInput public const byte PreviousFrame = 0x54; // FExpressionInput } } }