Allows the artists to quickly set up a Fresnel term. Returns: pow(1 - max(Normal dot Camera,0),Exponent)
Member | Type | Offset | Share |
---|---|---|---|
ExponentIn | FExpressionInput | 0x40 | |
Exponent
The exponent to pass into the pow() function |
float | 0x54 | |
BaseReflectFractionIn | FExpressionInput | 0x58 | |
BaseReflectFraction
Specifies the fraction of specular reflection when the surfaces is viewed from straight on. |
float | 0x6c | |
Normal
The normal to dot with the camera FVector |
FExpressionInput | 0x70 |