DisclaimerIf you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)

Classes

UMaterialBillboardComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

A 2d material that will be rendered always facing the camera.

Member Type Offset Share
Elements

Current array of material billboard elements

TArray<FMaterialSpriteElement> 0x408