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UObject
The lighting quality the level was last built with
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UMapBuildDataRegistry { constexpr auto LevelLightingQuality = 0x28; // ELightingBuildQuality } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UMapBuildDataRegistry { public const byte LevelLightingQuality = 0x28; // ELightingBuildQuality } } }