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UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UMagicLeapSettings { constexpr auto bEnableZI = 0x28; // bool constexpr auto bUseVulkanForZI = 0x29; // bool constexpr auto bUseMLAudioForZI = 0x2a; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UMagicLeapSettings { public const byte bEnableZI = 0x28; // bool public const byte bUseVulkanForZI = 0x29; // bool public const byte bUseMLAudioForZI = 0x2a; // bool } } }