ULightComponent > ULightComponentBase > USceneComponent > UActorComponent > UObject
A light component which emits light from a single point equally in all directions.
Member | Type | Offset | Share |
---|---|---|---|
IntensityUnits
Units used for the intensity. |
ELightUnits | 0x320 | |
Radius | float | 0x324 | |
AttenuationRadius
Bounds the light's visible influence. |
float | 0x328 | |
LightmassSettings
The Lightmass settings for this object. |
FLightmassPointLightSettings | 0x32c |