UUserWidget > UWidget > UVisual > UObject
Base class for level sequence burn ins
Member | Type | Offset | Share |
---|---|---|---|
FrameInformation
Snapshot of frame information. |
FLevelSequencePlayerSnapshot | 0x230 | |
LevelSequenceActor
The actor to get our burn in frames from |
ALevelSequenceActor* | 0x2e8 |