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UObject
Root object for all level actors
Array of actors in a level
namespace Offsets { namespace Classes { // Inheritance: UObject namespace ULevelActorContainer { constexpr auto Actors = 0x28; // TArray<AActor*> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class ULevelActorContainer { public const byte Actors = 0x28; // TArray<AActor*> } } }