DisclaimerIf you use the site often and enjoy it, consider donating to help me cover the server costs, and motivate me to spend my time on this project. (Donate) (Crypto)

Classes

ULandscapeSplineControlPoint

UObject

Member Type Offset Share
Location

Directly editable data:

FVector 0x28
Rotation

Rotation of tangent vector at this point (in landscape-space)

FRotator 0x34
Width

Half-Width of the spline at this point.

float 0x40
LayerWidthRatio

Layer Width ratio of the spline at this point.

float 0x44
SideFalloff

Falloff at the sides of the spline at this point.

float 0x48
LeftSideFalloffFactor float 0x4c
RightSideFalloffFactor float 0x50
LeftSideLayerFalloffFactor float 0x54
RightSideLayerFalloffFactor float 0x58
EndFalloff

Falloff at the start/end of the spline (if this point is a start or end point, otherwise ignored).

float 0x5c
ConnectedSegments

Procedural data:

TArray<FLandscapeSplineConnection> 0x60
Points

Spline points

TArray<FLandscapeSplineInterpPoint> 0x70
Bounds

Bounds of points

FBox 0x80
LocalMeshComponent

Control point mesh

UControlPointMeshComponent* 0xa0