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ULandscapeHeightfieldCollisionComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
Guid used to share PhysX heightfield objects in the editor
namespace Offsets { namespace Classes { // Inheritance: ULandscapeHeightfieldCollisionComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace ULandscapeMeshCollisionComponent { constexpr auto MeshGuid = 0x4e8; // FGuid } } }
public static class Offsets { public static class Classes { // Inheritance: ULandscapeHeightfieldCollisionComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class ULandscapeMeshCollisionComponent { public const UInt16 MeshGuid = 0x4e8; // FGuid } } }