UPrimitiveComponent > USceneComponent > UActorComponent > UObject
Member | Type | Offset | Share |
---|---|---|---|
ComponentLayerInfos
List of layers painted on this component. |
TArray<ULandscapeLayerInfoObject*> | 0x408 | |
SectionBaseX
Offset of component in landscape quads |
int32_t | 0x418 | |
SectionBaseY | int32_t | 0x41c | |
CollisionSizeQuads
Size of component in collision quads |
int32_t | 0x420 | |
CollisionScale
Collision scale: (ComponentSizeQuads) / (CollisionSizeQuads) |
float | 0x424 | |
SimpleCollisionSizeQuads
Size of component's "simple collision" in collision quads |
int32_t | 0x428 | |
CollisionQuadFlags
The flags for each collision quad. See ECollisionQuadFlags. |
TArray<char> | 0x430 | |
HeightfieldGuid
Guid used to share PhysX heightfield objects in the editor |
FGuid | 0x440 | |
CachedLocalBox
Cached local-space bounding box, created at heightmap update time |
FBox | 0x450 | |
RenderComponent
Reference to render component |
LazyObjectProperty | 0x46c | |
CookedPhysicalMaterials
This is a list of physical materials that is actually used by a cooked HeightField |
TArray<UPhysicalMaterial*> | 0x498 |