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Classes

ULandscapeHeightfieldCollisionComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

Member Type Offset Share
ComponentLayerInfos

List of layers painted on this component.

TArray<ULandscapeLayerInfoObject*> 0x408
SectionBaseX

Offset of component in landscape quads

int32_t 0x418
SectionBaseY int32_t 0x41c
CollisionSizeQuads

Size of component in collision quads

int32_t 0x420
CollisionScale

Collision scale: (ComponentSizeQuads) / (CollisionSizeQuads)

float 0x424
SimpleCollisionSizeQuads

Size of component's "simple collision" in collision quads

int32_t 0x428
CollisionQuadFlags

The flags for each collision quad. See ECollisionQuadFlags.

TArray<char> 0x430
HeightfieldGuid

Guid used to share PhysX heightfield objects in the editor

FGuid 0x440
CachedLocalBox

Cached local-space bounding box, created at heightmap update time

FBox 0x450
RenderComponent

Reference to render component

LazyObjectProperty 0x46c
CookedPhysicalMaterials

This is a list of physical materials that is actually used by a cooked HeightField

TArray<UPhysicalMaterial*> 0x498