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UInterpTrackInst > UObject
Position we were in last time we evaluated.
namespace Offsets { namespace Classes { // Inheritance: UInterpTrackInst > UObject namespace UInterpTrackInstParticleReplay { constexpr auto LastUpdatePosition = 0x28; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UInterpTrackInst > UObject public static class UInterpTrackInstParticleReplay { public const byte LastUpdatePosition = 0x28; // float } } }