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UInterpTrackInst > UObject
MIDs we're using to set the desired parameter.
Saved values for restoring state when exiting Matinee.
namespace Offsets { namespace Classes { // Inheritance: UInterpTrackInst > UObject namespace UInterpTrackInstFloatAnimBPParam { constexpr auto AnimScriptInstance = 0x28; // UAnimInstance* constexpr auto ResetFloat = 0x30; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UInterpTrackInst > UObject public static class UInterpTrackInstFloatAnimBPParam { public const byte AnimScriptInstance = 0x28; // UAnimInstance* public const byte ResetFloat = 0x30; // float } } }