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USaveGame > UObject

Member Type Offset Share
SaveSlotName FString 0x28
SaveSlotIndex int32_t 0x38
ActionMappings TArray<FInputActionKeyMapping> 0x40
AxisMappings TArray<FInputAxisKeyMapping> 0x50
bDisableHints bool 0x60
bStaticHUD bool 0x61
bShowStats bool 0x62
CharacterPresets TMap<FName, FSkinPalettePresets> 0x68
bGameTipsDisabled bool 0xb8
GameTipsIgnored TArray<FName> 0xc0
bDisableLocalHeadTracking bool 0xd0