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UDamageType > UObject
namespace Offsets { namespace Classes { // Inheritance: UDamageType > UObject namespace UIDamageType { constexpr auto bCanDieFrom = 0x40; // bool constexpr auto HeadDmgModifier = 0x44; // float constexpr auto LimbDmgModifier = 0x48; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UDamageType > UObject public static class UIDamageType { public const byte bCanDieFrom = 0x40; // bool public const byte HeadDmgModifier = 0x44; // float public const byte LimbDmgModifier = 0x48; // float } } }