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UObject
This asset acts as a proxy to a static mesh for ALODActors to display
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UHLODProxy { constexpr auto ProxyMeshes = 0x28; // TArray<FHLODProxyMesh> } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UHLODProxy { public const byte ProxyMeshes = 0x28; // TArray<FHLODProxyMesh> } } }