UGizmoBaseTransformSource > UObject
UGizmoComponentWorldTransformSource implements IGizmoTransformSource (via UGizmoBaseTransformSource) based on the internal transform of a USceneComponent.
Member | Type | Offset | Share |
---|---|---|---|
Component | USceneComponent* | 0x48 | |
bModifyComponentOnTransform
If true, Component->Modify() is called on SetTransform |
bool | 0x50 |