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Classes

UGizmoComponentAxisSource

UObject

UGizmoComponentAxisSource is an IGizmoAxisSource implementation that provides one of the X/Y/Z axes of a Component's local coordinate system, mapped to World, based on an integer AxisIndex in range [0,2]. The Axis Origin is the Component's transform origin. Tangent vectors are provided.

Member Type Offset Share
Component USceneComponent* 0x30
AxisIndex

Clamped internally to 0,1,2

int32_t 0x38
bLocalAxes

If false, returns World axes

bool 0x3c