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UMeshComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject

Member Type Offset Share
GeometryCache UGeometryCache* 0x430
bRunning bool 0x438
bLooping bool 0x439
StartTimeOffset float 0x43c
PlaybackSpeed float 0x440
NumTracks int32_t 0x444
ElapsedTime float 0x448
Duration float 0x47c
bManualTick bool 0x480