Member | Type | Offset | Share |
---|---|---|---|
CompanyName
The name of the company (author, provider) that created the project. |
FString | 0x28 | |
CompanyDistinguishedName
The Distinguished Name of the company (author, provider) that created the project, which is used by publishing tools on some platforms. |
FString | 0x38 | |
CopyrightNotice
The project's copyright and/or trademark notices. |
FString | 0x48 | |
Description
The project's description text. |
FString | 0x58 | |
Homepage
The project's homepage URL. |
FString | 0x68 | |
LicensingTerms
The project's licensing terms. |
FString | 0x78 | |
PrivacyPolicy
The project's privacy policy. |
FString | 0x88 | |
ProjectID
The project's unique identifier. |
FGuid | 0x98 | |
ProjectName
The project's non-localized name. |
FString | 0xa8 | |
ProjectVersion
The project's version number. |
FString | 0xb8 | |
SupportContact
The project's support contact information. |
FString | 0xc8 | |
ProjectDisplayedTitle
The project's title as displayed on the window title bar (can include the tokens {GameName}, {PlatformArchitecture}, {BuildConfiguration} or {RHIName}, which will be replaced with the specified text) |
FText | 0xd8 | |
ProjectDebugTitleInfo
Additional data to be displayed on the window title bar in non-shipping configurations (can include the tokens {GameName}, {PlatformArchitecture}, {BuildConfiguration} or {RHIName}, which will be replaced with the specified text) |
FText | 0xf0 | |
bShouldWindowPreserveAspectRatio
Should the game's window preserve its aspect ratio when resized by user. |
bool | 0x108 | |
bUseBorderlessWindow
Should the game use a borderless Slate window instead of a window with system title bar and border |
bool | 0x109 | |
bStartInVR
Should the game attempt to start in VR, regardless of whether -vr was set on the commandline |
bool | 0x10a | |
bStartInAR | bool | 0x10b | |
bSupportAR | bool | 0x10c | |
bAllowWindowResize
Should the user be allowed to resize the window used by the game, when not using full screen |
bool | 0x10d | |
bAllowClose
Should a close button be shown for the game's window, when not using full screen |
bool | 0x10e | |
bAllowMaximize
Should a maximize button be shown for the game's window, when not using full screen |
bool | 0x10f | |
bAllowMinimize
Should a minimize button be shown for the game's window, when not using full screen |
bool | 0x110 |