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UActorComponent > UObject

The core ActorComponent for interfacing with the GameplayAbilities System

Member Type Offset Share
bIsNetDirty : 1 char 0xbc
SimulatedTasks TArray<UGameplayTask*> 0xc0
TaskPriorityQueue TArray<UGameplayTask*> 0xd0

Array of currently active UGameplayTask that require ticking

TArray<UGameplayTask*> 0xf0

All known tasks (processed by this component) referenced for GC

TArray<UGameplayTask*> 0x100
OnClaimedResourcesChange FMulticastInlineDelegate 0x110