The core ActorComponent for interfacing with the GameplayAbilities System
Member | Type | Offset | Share |
---|---|---|---|
bIsNetDirty : 1 | char | 0xbc | |
SimulatedTasks | TArray<UGameplayTask*> | 0xc0 | |
TaskPriorityQueue | TArray<UGameplayTask*> | 0xd0 | |
TickingTasks
Array of currently active UGameplayTask that require ticking |
TArray<UGameplayTask*> | 0xf0 | |
KnownTasks
All known tasks (processed by this component) referenced for GC |
TArray<UGameplayTask*> | 0x100 | |
OnClaimedResourcesChange | FMulticastInlineDelegate | 0x110 |