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UObject
A predefined force-feedback effect to be played on a controller
Duration of force feedback pattern in seconds.
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UForceFeedbackEffect { constexpr auto ChannelDetails = 0x28; // TArray<FForceFeedbackChannelDetails> constexpr auto Duration = 0x38; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UForceFeedbackEffect { public const byte ChannelDetails = 0x28; // TArray<FForceFeedbackChannelDetails> public const byte Duration = 0x38; // float } } }