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UDatasmithStaticMeshImportData > UDatasmithAssetImportData > UAssetImportData > UObject
namespace Offsets { namespace Classes { // Inheritance: UDatasmithStaticMeshImportData > UDatasmithAssetImportData > UAssetImportData > UObject namespace UDatasmithStaticMeshGLTFImportData { constexpr auto SourceMeshName = 0x28; // FString } } }
public static class Offsets { public static class Classes { // Inheritance: UDatasmithStaticMeshImportData > UDatasmithAssetImportData > UAssetImportData > UObject public static class UDatasmithStaticMeshGLTFImportData { public const byte SourceMeshName = 0x28; // FString } } }