UPrimitiveComponent > USceneComponent > UActorComponent > UObject
A brush component defines a shape that can be modified within the editor. They are used both as part of BSP building, and for volumes.
Member | Type | Offset | Share |
---|---|---|---|
Brush | UModel* | 0x408 | |
BrushBodySetup
Description of collision |
UBodySetup* | 0x410 |