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UBookmarkBase > UObject
A camera position the current level.
Camera position
Camera rotation
Array of levels that are hidden
namespace Offsets { namespace Classes { // Inheritance: UBookmarkBase > UObject namespace UBookMark { constexpr auto Location = 0x28; // FVector constexpr auto Rotation = 0x34; // FRotator constexpr auto HiddenLevels = 0x40; // TArray<FString> } } }
public static class Offsets { public static class Classes { // Inheritance: UBookmarkBase > UObject public static class UBookMark { public const byte Location = 0x28; // FVector public const byte Rotation = 0x34; // FRotator public const byte HiddenLevels = 0x40; // TArray<FString> } } }