Member | Type | Offset | Share |
---|---|---|---|
NumFrames | int32_t | 0xa8 | |
Interpolation
This defines how values between keys are calculated |
EAnimInterpolationType | 0xac | |
RetargetSource
Base pose to use when retargeting |
FName | 0xb0 | |
BoneCompressionSettings
The bone compression settings used to compress bones in this sequence. |
UAnimBoneCompressionSettings* | 0xc8 | |
CurveCompressionSettings
The curve compression settings used to compress curves in this sequence. |
UAnimCurveCompressionSettings* | 0xd0 | |
bEnableRootMotion
If this is on, it will allow extracting of root motion |
bool | 0xd8 | |
RootMotionRootLock
Root Bone will be locked to that position when extracting root motion. |
ERootMotionRootLock | 0xd9 | |
bForceRootLock
Force Root Bone Lock even if Root Motion is not enabled |
bool | 0xda | |
bUseNormalizedRootMotionScale
If this is on, it will use a normalized scale value for the root motion extracted: FVector |
bool | 0xdb |